I finally got around to reading this post on Raph Koster’s blog. It’s powerful, thoughtful, and emotional. I’m not sure I have anything to add yet, but I wanted to refer people to his post because it captures a lot about the current independent games scene that I hadn’t recognized or put into words yet. I’m also struck by his observation that a lot of recent games (both indie and AAA) are rhetoric rather than dialetic. It’s a distinction I’m going to have to put a lot of thought into.
FrozenIsles ProductionsA journey into game design, inspired by art and literature, nature and humanity, and of course technology and fantastic games. About Me